I love drawing robots! One of the few things I like drawing more than robots are airplanes, so of course when I draw robots that transform into airplanes I'm in heaven! This was an original mecha I designed a few years back for a video game project that unfortunately never got off the ground. The SA-177 Sabre Variable Geometry Aerospace Superiority Fighter. I used to study Shoji Kawamori's drawings like they were religious texts growing up and hopefully I learned something. I hope I get to do more work like this in the future.
Sunday, July 28, 2013
Friday, July 19, 2013
Clone Wars
Anyone who knows me knows that I'm a huge Clone Wars fan. And yeah, I'm bummed it got cancelled, but I saw it coming as soon as Disney bought the franchise :(
Here's a fan comic I did just for the hell of it a year or two ago.
Just a conversation between Dooku and old Palpy to practice my sequential storytelling.
Hope you enjoy them, and let me know what you think.
Here's a fan comic I did just for the hell of it a year or two ago.
Just a conversation between Dooku and old Palpy to practice my sequential storytelling.
Hope you enjoy them, and let me know what you think.
Thursday, July 11, 2013
More Hagane
This week's update brings us more Relentless Shadow action. This is an "inked" image to nail down his overall design and features. This is usually the near final stages of my character design process. After this I go back and give the image shadows and highlights.
Thursday, July 4, 2013
Happy 4th of July!
I hope everyone had a happy and safe holiday. As for myself, I got together with a small group friends and watched a short fireworks show. For this weeks first update I decided to go with a character I designed for Buraiden. really, this guy came first, then Buraiden started to evolve around him, so he's sort of the impetus for the entire project. So here we have Hattori Hagane, the "Relentless Shadow".
This is a "colored sketch" that I'm using as both a motion and palette test, hence the dirth of shadows.
This is a "colored sketch" that I'm using as both a motion and palette test, hence the dirth of shadows.
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